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PC GAMEShootingHexen II + Mission Pack - Portal of Praevus (1997)
Price:
 $ 9.9 
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Product Details
Views: 126
NameHexen II (BIN)(1997)
LanguagesEnglish
File NameHexen II.bin
Size717,439,968 bytes (684.2 MB)
SHA1513E77CCB41552D4CD9EF04957358B2130BFE8A6
NameHexen II (CUE)(1997)
File NameHexen II.cue
Size730 bytes (730 B)
NameHexen II Mission Pack - Portal of Praevus (BIN)(1998)
LanguagesEnglish
File NameH2MP.bin
Size756,320,880 bytes (721.2 MB)
SHA18EED5D5741DFEA12C0F88FE6F043A9E374E1987E
NameHexen II Mission Pack - Portal of Praevus (CUE)(1998)
File NameH2MP.cue
Size521 bytes (521 B)
Product Description












Hexen II is the third game in the Heretic and Hexen series. Like its predecessors, it is a medieval fantasy-themed first-person shooter. Similarly to Hexen, the player can choose between different character classes - Paladin, Crusader, Assassin, and Necromancer (four as opposed to three in Hexen). These characters have different parameters and abilities, compelling the player to use different fighting styles when controlling them. The Paladin has high vitality and focuses on melee weapons; the Crusader is a defensive character who eventually acquires healing abilities; the Assassin gains access to a critical strike skill when sneaking on enemies; and the Necromancer is physically vulnerable but is eventually able to restore his powers from fallen enemies. Each character has access to four unique weapons during the course of the game.

The player character travels to four stylistically distinct areas (medieval European, Mesoamerican, ancient Egyptian, and Greco-Roman). Each area is composed out of interconnected stages. Switch-manipulating and item-procuring puzzles must be usually solved in order to advance. It is often required to travel between stages several times in order to complete these tasks. Enemies do not respawn when the player re-enters an area.

A new feature in the game compared to its predecessors are its role-playing elements. Each character has attributes which increase when the character gains experience by defeating monsters. Characters' hit points and mana are extended gradually and permanently when leveling up. They also gain new abilities at specific levels. Weapons can be powered up by acquiring Tomes of Power, unlocking alternate (usually more damaging) firing patterns for them. Since the ranged weapons in the game are magical, they deplete the player character's blue or green mana bars when used. Like health, these can be restored by finding appropriate recovery items.

Mission Pack - Portal of Praevus. After Eidolon is defeated, a sudden winter arrives at the world of Thyrion. This is no natural winter and you are to investigate the truth behind it. A new character class is added into the game as the Demoness, a former minion of Eidolon, is also trying to find out who stole the body of her dead master. The graphics engine has been enhanced and new monsters and weapons have been added into the mission pack.
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